Azurhia
A land of magic, faeries, and animal people.
I started building Azurhia the very first time I picked up the DM dice and began to create a home DnD game. Since then, it has evolved dramatically to incorporate the world created during the Gallant Horde years.
After playing both Dungeons and Dragons and Pathfinder, I realised that I wanted something a bit different for my world and the kinds of players I enjoy tormen… er… playing with. A story-focussed, narrative based d20 game system that rewards players who say things like, “I want to try something crazy”, and those wild, desperate plans that make for great story.
So I am building it. Both the game system and the world to use it in. It’s got a way to go, and is absolutely a passion project, so I work on it when I can around my real life. You can see the very non-linear progress over on my WorldAnvil, and follow my “Azurhia Under the Hood” streams on YouTube.
(NOTE: The streams are currently on hiatus, due to my health being not great recently, but as soon as I can reliably talk for an hour again without having a coughing fit, I’ll be back.)